Primera implementación Sprite + renderer changes
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@@ -0,0 +1,34 @@
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{
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"Textures": [
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{
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"name": "bg1",
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"Path": "resources/Sprites/bc.png",
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"Type": 0,
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"ID": 0
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},
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{
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"name": "test1",
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"Path": "resources/Sprites/Test1.png",
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"Type": 0,
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"ID": 1
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},
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{
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"name": "Player",
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"Path": "resources/Sprites/Player.png",
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"Type": 0,
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"ID": 2
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},
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{
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"name": "Button",
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"Path": "resources/Sprites/Button.png",
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"Type": 0,
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"ID": 3
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},
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{
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"name": "Tilemap",
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"Path": "resources/Sprites/Tilemap2.png",
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"Type": 0,
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"ID": 5
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}
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]
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}
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