Nuevo sistema de Escenas.

Nos quitamos del medio la cosa rara del SceneBuilder.
Simplificamos la estructura y la hacemos más o menos segura.
This commit is contained in:
2022-08-11 12:57:40 +02:00
parent ce1886d3db
commit b2d6a31275
14 changed files with 316 additions and 269 deletions
+4 -1
View File
@@ -23,7 +23,10 @@ class MainScene : public UE::Scene
{
public:
MainScene(std::string sceneName) : Scene(sceneName) {}
MainScene() : Scene("MainScene")
{
//_sceneName = "MainScene";
}
void SceneLoad() override
+4 -1
View File
@@ -18,7 +18,10 @@ class TestScene2 : public UE::Scene
{
public:
TestScene2(std::string sceneName) : Scene(sceneName) {}
TestScene2() : Scene("TestScene")
{
//_sceneName = "TestScene";
}
void SceneLoad() override
{